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Produced by: Max Breedon
* EUO Installer (4.6 MiB, 346 hits)
* EUO Patching Utility (99.7 KiB, 334 hits)
* Launcher Client (24.7 KiB, 333 hits)
* EUO Map Editor (158.8 KiB, 326 hits)
* EUO 3D Client (253.3 KiB, 342 hits)
The project site proudly proclaims that those looking for mouse support and Diablo 3-style graphics should seek their fix elsewhere.
EUO uses an Ultima Online-like skill system, without player classes. Combat is based on D&D dice rolling like in Neverwinter Nights (with additional Ultima Online influences, apparently). Although the original EUO did feature a U4-like tileset, the current iteration is completely original (although most monsters and traps will be familiar to Ultima 5 fans). Spells can be cast using either the Ultima 5 runes, or through a simpler list for the less-than-Ultima-proficient.
Also, the game now incorporates the LUA scripting language, meaning that the player can influence the dungeons to a greater degree through certain key actions. Leveling is done at shrines, with stats being upgraded along the same lines as happened in Ultima 6.
The game features over 100 NPCs and over 50 quests, with more being added all the time. And now, a 3D client is even available!